Projects

Some of my personal projects, in descending order of seriousness:

Bottleneck

A multiplayer game, built with websockets, Node.js, and React, in which players manage their base by solving programming problems.

bottleneck.world

screenshot

Rust BitTorrent Client

An implementation of the BitTorrent spec in Rust – including a parser for bencoded objects – and a web client with a UI built with React/Redux. Writeup here.

Vaporwave Planetary Surface Viewer

A WebGL project that shows what the solar cycle looks like at various points of the year on a planet with adjustable orbital parameters. E.g., on a planet with an orbital inclination of 90 degrees - tilted on its side - everywhere on the planet but the equator experiences polar night for some part of the year.

https://lukeolney.me/Planetary-Surface-Visualizer/

screenshot

Zosterops Games Package

Some silly games made in Unity, themed around a type of birds called white-eyes. The first one: navigate to the top of Mt. Kilamanjaro while freeing the white-eyes trapped in cages before a wandering cat gets to them. The second: a kind of tower defense game where you place obstacles to hinder the enemy (cats) while boosting your friends (white-eyes).

World Climate Data

Maps monthly average high/low temperatures, based on interpolated and altitude-adjusted USGS station data.

While the data here is still useful, the code definitely needs a refresh - I may attempt to revive this at some point.

In early stages:

Twitter Profiles

Topic analysis of Twitter accounts. Categorizes interests based on a hierarchy derived from the Wikipedia category graph.

Other Minor or School Projects:

Presentation on GPGPU in the browser * Demo for the GPGPU presentation * Recipe Maker * Kademlia DHT implementation * A Yik Yak-like life hack aggregator * Mobile app for beacon-guided museum tours * San Francisco Building Ages * A compiler for a Scheme-like language * A WebGL raytracer * An SVM-based reverse image search engine